Howdy pardner!

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-Andrew

Well, I've seen a thread about classicube on android/apk file, have you considered making one for ios devices? Because people who dont have an android device cant try the apk files, so maybe you can start on an ios version? Thanks!

123DontMessWitMe Special Sat Nov 15 at 19:25:09 (2014)

No

ByteBit has no interest, to my knowledge, of paying for an apple developer license and an idevice, and learning objective-c or swift.

++123DontMessWitMe posted:++

No

But some people dont have android so thats why im saying

Well android is MUCH cheaper and easier to distribute than Apple. Apple requires a dev account to be bought and made. And it is worth quite a lot to publish an app than just sharing it. Plus it is inconvenient to jailbreak your device just to use cydia

AndrewPH time for dominate Sun Nov 16 at 8:53:49 (2014)

++phinbella86 posted:++

Plus it is inconvenient to jailbreak your device just to use cydia

FWIW it's usually about the same process as rooting an android phone, and nowadays it's super easy with Pangu.

Regardless, there are no plans for an iOS port, unless somebody else joins in and does it.

++AndrewPH posted:++

FWIW it's usually about the same process as rooting an android phone, and nowadays it's super easy with Pangu.

Regardless, there are no plans for an iOS port, unless somebody else joins in and does it.

It's inconvenient if you have a warranty. That's what I meant.

The whole project is written in Java, i.e. it needs to get converted to Objective-C first. Also I hate Apple that's one more reason why I don't do a iOS version (don't have a iPhone etc. either).

k

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