Howdy pardner!

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Sorry for the inconvenience

-Andrew

I am using an online host for my Classicube server and I want to run Zombie Survival on it. Thre fore I have to use the server.properties configuration file to edit server properties. Only problem is that no matter how I add the map file (mapname.lvl, mapname, map_name, map_name.lvl) it still doesn't show up in the (map: ) box next to the server name. And when the command /zs go is used, an error report shows up on- screen. Help please.

UnknownShadow200 🔧 Tue May 23 at 1:12:20 (2017)

What error message?

An error occured when using the command! System.NullReferenceExceptio n: Object reference not set to an instance of an object.

UnknownShadow200 🔧 Tue May 23 at 1:24:36 (2017)

I mean the entry in the error log. Just that by itself is not helpful.

----05/23/2017 00:27:12 ---- Type: NullReferenceException Source: MCGalaxy_ Message: Object reference not set to an instance of an object Target: GotoLevel Trace: at MCGalaxy.PlayerActions.GotoLevel (MCGalaxy.Player p, MCGalaxy.Level lvl, Boolean ignorePerms) <0x411007d0 + 0x00062> in <filename unknown>:0 at MCGalaxy.PlayerActions.ChangeMap (MCGalaxy.Player p, MCGalaxy.Level lvl, System.String name, Boolean ignorePerms) <0x41100680 + 0x0009b> in <filename unknown>:0 at MCGalaxy.PlayerActions.ChangeMap (MCGalaxy.Player p, MCGalaxy.Level lvl, Boolean ignorePerms) <0x41100640 + 0x0001f> in <filename unknown>:0 at MCGalaxy.Commands.Fun.CmdZombieGame.HandleGo (MCGalaxy.Player p, System.String message, System.String[] args) <0x411005e0 + 0x00047> in <filename unknown>:0 at MCGalaxy.Commands.Fun.CmdZombieGame.Use (MCGalaxy.Player p, System.String message) <0x41100210 + 0x00267> in <filename unknown>:0 at MCGalaxy.Player.UseCommand (MCGalaxy.Command command, System.String message) <0x410ff190 + 0x0042e> in <filename unknown>:0


----05/23/2017 01:10:11 ---- Type: NullReferenceException Source: MCGalaxy_ Message: Object reference not set to an instance of an object. Target: ChangeMap Trace: at MCGalaxy.PlayerActions.ChangeMap (MCGalaxy.Player p, MCGalaxy.Level lvl, System.String name, Boolean ignorePerms) <0x41100680 + 0x0002b> in <filename unknown>:0 at MCGalaxy.PlayerActions.ChangeMap (MCGalaxy.Player p, MCGalaxy.Level lvl, Boolean ignorePerms) <0x41100640 + 0x0001f> in <filename unknown>:0 at MCGalaxy.Commands.Fun.CmdZombieGame.HandleGo (MCGalaxy.Player p, System.String message, System.String[] args) <0x411005e0 + 0x00047> in <filename unknown>:0 at MCGalaxy.Commands.Fun.CmdZombieGame.Use (MCGalaxy.Player p, System.String message) <0x41100210 + 0x00267> in <filename unknown>:0 at MCGalaxy.Gui.Handlers+<>c__DisplayClass1.<HandleCommand>b__0 () <0x41110240 + 0x00031> in <filename unknown>:0


----05/23/2017 01:13:16 ---- Type: NullReferenceException Source: MCGalaxy_ Message: Object reference not set to an instance of an object Target: GotoLevel Trace: at MCGalaxy.PlayerActions.GotoLevel (MCGalaxy.Player p, MCGalaxy.Level lvl, Boolean ignorePerms) <0x411007d0 + 0x00062> in <filename unknown>:0 at MCGalaxy.PlayerActions.ChangeMap (MCGalaxy.Player p, MCGalaxy.Level lvl, System.String name, Boolean ignorePerms) <0x41100680 + 0x0009b> in <filename unknown>:0 at MCGalaxy.PlayerActions.ChangeMap (MCGalaxy.Player p, MCGalaxy.Level lvl, Boolean ignorePerms) <0x41100640 + 0x0001f> in <filename unknown>:0 at MCGalaxy.Commands.Fun.CmdZombieGame.HandleGo (MCGalaxy.Player p, System.String message, System.String[] args) <0x411005e0 + 0x00047> in <filename unknown>:0 at MCGalaxy.Commands.Fun.CmdZombieGame.Use (MCGalaxy.Player p, System.String message) <0x41100210 + 0x00267> in <filename unknown>:0 at MCGalaxy.Player.UseCommand (MCGalaxy.Command command, System.String message) <0x410ff190 + 0x0042e> in <filename unknown>:0


UnknownShadow200 🔧 Tue May 23 at 1:30:20 (2017)

Zombie Survival is trying to use a level that doesn't exist.

What is your "zombie-levels-list=" in server.properties set to?

allcatsgotoheaven which is an actual level name.

UnknownShadow200 🔧 Tue May 23 at 1:34:51 (2017)

You need at least 4 level names (currently, will fix though) in that line.

zombie-levels-list=map1,map2,map3,map4

oh ok. Didn't know that.

(Automerge)

Got it. Thanks Unk!

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