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Sorry for the inconvenience
-Andrew
when i try to play the game it always crashes ;-; === crash occurred === Time: 24.07.2017 14:44:47 Running on: .NET 2.0.50727.5485, Windows - 6.1.7601.65536 System.InvalidOperationException: Unable to create a back buffer with sufficient precision. konum: ClassicalSharp.GraphicsAPI.Direct3D9Api.FindCompatibleFormat(Int32 adapter) konum: ClassicalSharp.GraphicsAPI.Direct3D9Api..ctor(Game game) konum: ClassicalSharp.Game.OnLoad() konum: ClassicalSharp.DesktopWindow.OnLoad(EventArgs e) konum: OpenTK.GameWindow.Run() konum: ClassicalSharp.Program.RunMultiplayer(String[] args, Boolean nullContext, Int32 width, Int32 height) konum: ClassicalSharp.Program.Main(String[] args)
=== crash occurred === Time: 24.07.2017 14:45:25 Running on: .NET 2.0.50727.5485, Windows - 6.1.7601.65536 System.InvalidOperationException: Unable to create a back buffer with sufficient precision. konum: ClassicalSharp.GraphicsAPI.Direct3D9Api.FindCompatibleFormat(Int32 adapter) konum: ClassicalSharp.GraphicsAPI.Direct3D9Api..ctor(Game game) konum: ClassicalSharp.Game.OnLoad() konum: ClassicalSharp.DesktopWindow.OnLoad(EventArgs e) konum: OpenTK.GameWindow.Run() konum: ClassicalSharp.Program.Main(String[] args)
=== crash occurred === Time: 24.07.2017 14:47:53 Running on: .NET 2.0.50727.5485, Windows - 6.1.7601.65536 System.InvalidOperationException: Unable to create a back buffer with sufficient precision. konum: ClassicalSharp.GraphicsAPI.Direct3D9Api.FindCompatibleFormat(Int32 adapter) konum: ClassicalSharp.GraphicsAPI.Direct3D9Api..ctor(Game game) konum: ClassicalSharp.Game.OnLoad() konum: ClassicalSharp.DesktopWindow.OnLoad(EventArgs e) konum: OpenTK.GameWindow.Run() konum: ClassicalSharp.Program.RunMultiplayer(String[] args, Boolean nullContext, Int32 width, Int32 height) konum: ClassicalSharp.Program.Main(String[] args)
help please
Have you installed graphics drivers? Typically that crash is because you haven't.
Alternatively, try the OpenGL release build by clicking on 'Options' -> 'Updates' in the launcher.
++UnknownShadow200 posted:++
Have you installed graphics drivers? Typically that crash is because you haven't.
Alternatively, try the OpenGL release build by clicking on 'Options' -> 'Updates' in the launcher.
i did but still the same i changed the opengl file for once for java minecraft but failed.
What error are you getting with the OpenGL build then? Because the error you listed before will only occur with Direct3D9 build.
=== crash occurred === Time: 24.07.2017 15:14:12 Running on: .NET 2.0.50727.5485, Windows - 6.1.7601.65536 System.InvalidOperationException: VBO support required for OpenGL build konum: ClassicalSharp.GraphicsAPI.OpenGLApi.CheckVboSupport() konum: ClassicalSharp.GraphicsAPI.OpenGLApi..ctor() konum: ClassicalSharp.Game.OnLoad() konum: ClassicalSharp.DesktopWindow.OnLoad(EventArgs e) konum: OpenTK.GameWindow.Run() konum: ClassicalSharp.DesktopWindow.ClassicalSharp.IPlatformWindow.Run() konum: ClassicalSharp.Program.RunMultiplayer(String[] args, Boolean nullContext, Int32 width, Int32 height) konum: ClassicalSharp.Program.Main(String[] args) its a diffrent error on the opengl update
Try 'OpenGL' under 'Dev build' - it has a special mode added that supports pre OpenGL 1.2.
IT WORKS! THANK YOU SIR