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How the heck do you make a custom model in CC?


no please tell me

UnknownShadow200 🔧 Fri May 25 at 2:06:04 (2018)

Short answer: If you don't have some understanding of C# don't bother.

Long answer: The source code files in https://github.com/UnknownShadow200/ClassicalSharp/tree/master/ClassicalSharp/Entities/Model are what you will need to understand for making a new model.

  • IModel.cs, ModelBuilder.cs and ModelCache.cs are the guts of how an entity model works and is made.
  • You can look at some of the existing built-in models to see how the system works (Like PigModel, CreeperrModel, etc).
  • You'll then need to include the new model as part of a plugin - see https://github.com/VenkSociety/More-Models for an example

rm -rf /

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