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Gamecube: Show network details on startup
Xbox: Now also shows dialogs
Wii/Gamecube now show dialogs
NDS: On-screen dialog now mostly works
Start support for virtual dialogs
Better track 2D/3D window type
Move symbian files into directory
Try to fix ClassiCube sometimes rendering as a translucent window
Because ClassiCube does use alpha (e.g. for water), it would confusingly by alpha blended by the compositor with other desktop windows
PS4: Fix not generating final package
Android: WIP on pre 2.3 support
Android: Get surface width/height from Java side instead
Switch: Use specific EGL code
Android: Further code tidy up
Android: Slightly tidy up code
Try to fix inventory sprites sometimes being offset wrongly in Direct3D9
Fix cinematic GUI with direct3d9
Merge pull request #1454 from a1batross/master
Add support for Elbrus architecture
Makefile: set -O3 by default for MCST lcc compiler
Linux: add support for Elbrus
Dreamcast: Return errno on EAI_SYSTEM error result from getaddrinfo
X11: Try to log default depth/visual ID too
Minorly tidy up HTTP code
OpenGL1: Try to fix on big endian systems
Merge pull request #1446 from shinovon/12
Symbian port improvement
Merge pull request #1452 from ClassiCube/SocketPoll5
Fix connecting to non-existent server showing 'Disconnected from server' instead of 'Failed to connect'
PS2: Remove now unneeded hack
Fixes for Gamecube, Dreamcast, etc