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Merge pull request #1541 from ClassiCube/SocketRewrite7

Eliminate use of Socket_GetLastError

Fix singleplayerr water/lava physics, that they can flow into sprite blocks with no collision physics. This is inaccurate to original classic

Merge pull request #1524 from shinovon/16

Allocate entity shadow pixels in heap if stack is limited

Fix rare crash where if graphics context was lost and client was in middle of connecting to a server

OpenBSD: Try to fix not being able to use LibreSSL for fallback SSL certificate validation, hopefully addresses #1520

Launcher: Direct connect autofills mc:// from address field when user field is empty