The latest and greatest code. 30 of the most recent commits, in download form!
Merge pull request #1541 from ClassiCube/SocketRewrite7
Eliminate use of Socket_GetLastError
Eliminate use of Socket_GetLastError
Change crash m message if chatsounds is detected in backtrace
Fix singleplayerr water/lava physics, that they can flow into sprite blocks with no collision physics. This is inaccurate to original classic
Merge pull request #1537 from shinovon/17
Symbian: Fix Socket_GetLastError
Symbian: Set music volume to 0 by default
because it's laggy on 200 mhz
Symbian: Fix Socket_GetLastError
Split up setting socket non blocking functionality
Save a little bit of memory in http requests
Atari ST: Save ~0.2 seconds per frame
Atari ST: Save ~0.4 seconds per frame
Bump checkout action version
Add .bin for saturn build
Merge pull request #1524 from shinovon/16
Allocate entity shadow pixels in heap if stack is limited
Symbian: Halt main loop on Process_Abort
Fix memory leak i've just created
Forgot Mem_Free
Allocate entity shadow pixels in heap if stack is limited
Fix compilation in c89/c90
Fix particles not working on non desktop/web builds, should address #1523
GBA/32x: Fix not running
Fix rare crash where if graphics context was lost and client was in middle of connecting to a server
Try to fix multiline chat messages into one TCP packet
Allow providing timeout to socket poll
Slightly rework SSL code to avoid pointlessly flushing when reading
OpenBSD: Try to fix not being able to use LibreSSL for fallback SSL certificate validation, hopefully addresses #1520
Fix fallback font not drawing with very small chat font sizes
Launcher: Direct connect autofills mc:// from address field when user field is empty